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is an open-world action-adventure video game series created, produced and directed by Yu Suzuki. ''Shenmue'' and ''Shenmue II'' were developed by Sega AM2 and published by Sega for Dreamcast on December 29, 1999, and September 6, 2001 respectively. ''Shenmue II'' was ported to Xbox in 2002. Suzuki plans the series to span at least four games. The ''Shenmue'' games consist of open-world 3D environments interspersed with brawler battles and quick time events. They include elements of role-playing, life simulation and social simulation games, such as a day-and-night system, variable weather effects, non-player characters with daily schedules, and interactive elements such as vending machines, arcades, and minigames. A "revenge epic in the tradition of Chinese cinema", the story follows the teenage martial artist Ryo Hazuki as he travels through 1980s Japan and China in revenge for his father's murder. After developing several successful Sega arcade games, including ''Hang-On'' (1985)'', Out Run'' (1986) and ''Virtua Fighter'' (1993)'','' Suzuki wanted to create a longer game experience. The original ''Shenmue'' was the most expensive video game ever developed at the time, with an estimated production and marketing cost of $47 to $70 million USD, though some of the development also covered ''Shenmue II'' (2001)''.'' The games failed to recoup their development cost, and after the release of ''Shenmue II,'' further games in the series entered development hell. In 2004, Sega announced a spin-off MMORPG, ''Shenmue Online'', but it was never released. In 2010, a spin-off mobile phone game, ''Shenmue City'', was launched in Japan and discontinued the following year. In July 2015, Suzuki and Ys Net began developing ''Shenmue III'' for PlayStation 4 and PC after a successful crowdfunding campaign, having acquired the series rights from Sega. ==History== ''Shenmue'' creator Yu Suzuki joined Sega in 1983 and went on to create several successful arcade games including ''Hang-On'' (1985)'', Out Run'' (1986) and ''Virtua Fighter'' (1993)''.'' In comparison to arcade games, where the ideal experience was only a few minutes long, Suzuki wanted to make a longer experience.〔 In 1996, AM2 began developing a Saturn RPG based on the ''Virtua Fighter'' series, titled ''Virtua Fighter RPG: Akira's Story''. Suzuki brought in a screenwriter, a playwright, and film directors to write the story.〔〔 In 1997, development moved to Sega's upcoming console, the Dreamcast, and the ''Virtua Fighter'' connection was dropped. By the time of the Dreamcast's release in Japan in November 1998, the game had been titled ''Shenmue'', meaning "spirit tree" in Chinese.〔 It became the most expensive game ever developed at the time, reported to have cost Sega $70 million; in 2011, Suzuki said the figure was closer to $47 million including marketing. Development also covered some of ''Shenmue II'' (2001) and possibly groundwork for future ''Shenmue'' games. ''Shenmue'' was released on December 29, 1999 in Japan, November 8, 2000 in North America,〔(【引用サイトリンク】url = http://www.ign.com/games/shenmue/dc-14499 )〕 and December 1, 2000 in Europe. ''Shenmue II'' was "completed for a much more reasonable sum", and was released for Dreamcast in 2001 in Japan and Europe only; an Xbox port followed in 2002 in both territories plus North America. Despite attracting a cult following, the games failed to recoup their development cost and ''Shenmue III'' entered a period of development hell lasting over a decade. In 2004, Sega announced a PC MMORPG spin-off set in the ''Shenmue'' world, ''Shenmue Online.'' It was planned for release in China and Korea, but is now believed cancelled.〔(【引用サイトリンク】title=Shenmue Online canceled: Who will move all of these online crates now? )〕 In 2010, another spin-off, ''Shenmue City'', a social games service for the Yahoo! Mobage service, was announced, but was shut down in 2012. On June 15, 2015, Suzuki announced a Kickstarter crowdfunding campaign for ''Shenmue III'' during Sony's E3 conference, having licensed the series from Sega. The campaign reached its initial $2 million goal in just over nine hours.〔http://kotaku.com/shenmue-3-just-hit-2-million-setting-a-new-kickstarte-1711615103〕 On July 17, 2015 ''Shenmue III'' became the fastest-funded and the highest-funded video game project in Kickstarter history, earning 6.3 million USD.〔http://www.ign.com/articles/2015/07/20/shenmue-3-kickstarter-closes-with-over-63-million〕 抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Shenmue (series)」の詳細全文を読む スポンサード リンク
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